GeoFI

Roadmap

What the game already does, what is being built, and what comes after it. Each step ships when it is ready rather than on a date.

  1. Game launch

    Done

    Rounds, scoring, claim tickets and land minting all work. Guess a street, and if you land within the claim radius you can mint that place as one of 3,000 NFTs. Its owner earns the fee when another player scores inside the zone.

  2. Token launch

    In development

    The game token goes live. Holding it is what lets a wallet play and mint land. The app only reads the balance on Solana, and the treasury surplus buys the token back and burns it.

  3. Blink mode

    Planned

    The street flashes up for a tenth of a second and then it is gone. One look, one guess, far more points for getting it right.

  4. Live multiplayer matchmaking

    Planned

    Challenges already let you take on a friend in your own time. Matchmaking drops you straight into a live match against whoever else is queueing, both players seeing the same street at the same moment.

  5. Location based rewards

    Planned

    Where you play starts to matter on its own. Bonuses for the regions nobody is guessing, for streaks inside one country, and for scoring on land you own.

  6. Token burns

    Planned

    Playing burns tokens instead of only proving you hold them. Every play takes supply out of circulation for good, so the people playing the game are the ones shrinking it.

  7. Automated treasury payouts

    Planned

    The treasury is a developer-controlled wallet today, and the monthly split is sent out by hand. A contract will take that job over: it holds the treasury, works out the top 5 shares from the leaderboard, and pays them on the 1st without anyone having to approve it.